YOUR LEAGUE OF LEGENDS LEARNING PATH
From your first question to playing with a plan.
A free course for complete beginners learning PC League of Legends on Summoner’s Rift. Start with the goal of a match, then build toward decisions you can practise with your team.
No League knowledge or Riot login needed. You can explore every chapter here before creating your free LeagueLingo account.
6 chapters
A guided order
18 lessons
Three per chapter
72 flashcards
Unlocked as you learn
No timer
Learn at your pace
What happens in a lesson?
- Learn one useful idea. Each lesson begins with three short explanations, supported by game images or an example.
- Try five questions. Choose an answer and check it. If you miss one, read the explanation and try the question again. Your first submitted answer remains recorded.
- Practise when you want. Completed lessons unlock four flashcards. Optional mini challenges let you match images or put ideas into order.
- Bring a chapter together. Finish its three lessons to open a five-question checkpoint. Four correct first answers pass it and unlock the next chapter. Retries are unlimited.
Your account keeps your place across devices. An internet connection is required. XP and badges celebrate learning activity; they are not an in-game rank or a guarantee of match performance.

CHAPTER 01 · START HERE
Getting started
Understand the goal of a match, find the main areas of the map and recognise the information on your screen.
The goal and the route
Learn what wins a match and what stands in the way.
What you’ll learn
- Identify destroying the enemy Nexus as the win condition.
- Recognise the basic route through defensive structures toward the Nexus.
- Explain how allied minions can help a champion attack a turret.
Find your bearings
Meet the map and the five positions on your team.
What you’ll learn
- Distinguish lanes, jungle, and river.
- Recognise the five positions and their usual starting arrangement.
- Distinguish a team position from a champion class.
Read your champion’s screen
Check your health, abilities, and resources before you act.
What you’ll learn
- Distinguish health from champion-specific ability resources.
- Check ability cooldown and resource requirements separately.
- Recognise a safe, appropriate return to base for shopping.

CHAPTER 02 · BUILD ON THE BASICS
Know your champion
Once the screen makes sense, learn what your champion can do and separate damage, scaling and defence.
Your kit and its limits
Meet your passive, abilities, and basic attack—then check what each needs.
What you’ll learn
- Distinguish passive, basic abilities, and ultimate within a champion kit.
- Distinguish an ordinary basic attack from casting an ability.
- Check range, cooldown, and resource requirements in a simplified practice situation.
Damage versus scaling
Separate what strengthens an ability from the damage it deals.
What you’ll learn
- Identify AD and AP as scaling stats, not damage types.
- Distinguish physical, magic, and true damage at a basic level.
- Read scaling and damage type separately in a hypothetical tooltip.
Shop with a plan
Match a basic defence to a threat and follow an item’s build path.
What you’ll learn
- Relate armour, magic resistance, and maximum health to their different purposes.
- Distinguish a component from a completed item and inspect the intended recipe.
- Choose a basic defensive stat for a simplified stated damage threat.

CHAPTER 03 · USE YOUR TOOLS IN LANE
Lane foundations
Put champion knowledge into small decisions: collect resources, choose an exchange and plan a return to base.
Earn while you learn
Separate last-hit gold from nearby experience, then practise collecting safely.
What you’ll learn
- Identify a last hit as the finishing hit that normally earns minion kill gold.
- Separate nearby minion experience and levels from last-hit gold.
- Choose a safer learning or farming opportunity under stated conditions.
Safer short trades
Look for a brief opening without forgetting range, resources, or minions.
What you’ll learn
- Distinguish a short exchange from committing fully to a fight.
- Consider minion damage, distance, resources, and available abilities together.
- Choose an appropriate brief action and retreat in a controlled opening.
Leave lane with a reason
Notice your wave, plan a useful purchase, and put safety before a perfect setup.
What you’ll learn
- Recognise a wave, pushing, and a simple crash without advanced wave calculations.
- Relate a recall and spending gold to a useful purchase or recovery.
- Prioritise a safer return when preparing the wave would be dangerous.

CHAPTER 04 · LOOK BEYOND YOUR LANE
Read the map
Use vision and the minimap to separate current information from guesses before you move.
See what you know
Separate a current sighting from a guess about the darkness.
What you’ll learn
- Distinguish current vision from unobserved space.
- Separate current sightings, remembered positions, and guesses.
- Use missing information to reassess a controlled movement decision.
Ward with a question
Choose useful information without taking a dangerous trip to collect it.
What you’ll learn
- Recognise a ward as a source of limited information.
- Consider terrain, unseen routes, and safety before placing a ward.
- Select a ward location for a stated question and recognise basic vision denial.
Check before you move
Communicate what you know and consider what leaving your lane costs.
What you’ll learn
- Use Enemy Missing and On My Way as information and intent signals, not guarantees.
- Recognise the wave and travel costs of leaving a lane.
- Consider a safe route and actual ally readiness before a simple coordinated move.

CHAPTER 05 · FIND YOUR TEAM RESPONSIBILITY
Learn your position
Connect the lane and map fundamentals to the five positions without locking a champion into one job.
Solo lanes, shared priorities
Give Top and Mid a clear job, then make your practice manageable.
What you’ll learn
- Recognise Top and Mid’s shared income and safety responsibilities without class locks.
- Check the assigned position and applicable role quest rather than inferring a swap from location.
- Choose a focused practice plan and account for lane costs before helping elsewhere.
Bot works as a pair
Coordinate damage, income, protection, and movement with your lane partner.
What you’ll learn
- Recognise Bot and Support’s complementary responsibilities without fixed class requirements.
- Distinguish ordinary lane farming from conditional support-item income.
- Consider the partner’s availability and protection before a shared lane action.
Jungle connects the map
Balance camp income with useful help instead of forcing every lane visit.
What you’ll learn
- Recognise camps and clearing as a regular jungle income task.
- Distinguish ganks and counterganks without assuming every visit must produce a kill.
- Compare an available farm action with a lane intervention using information and ally readiness.

CHAPTER 06 · BRING IT TOGETHER
Win objectives together
Check resources, information and available help, then turn a useful opening into progress as a team.
Turn pressure into progress
Use a useful opening to gain map progress, not just another chase.
What you’ll learn
- Distinguish a map objective from a champion kill or an unused advantage.
- Check allied minions, threats, and time before a turret opportunity.
- Use a controlled safe opening for useful progress, then reassess.
Prepare before the monster
Match the objective’s purpose to your team’s information and available tools.
What you’ll learn
- Recognise major neutral objectives, buffs, and the need for current mode information.
- Check team tools, readiness, waves, and vision before an objective attempt.
- Understand Smite’s broad securing role without assuming it guarantees an objective.
Choose the next useful step
Decide whether to finish, change focus, leave, or recover after gaining an advantage.
What you’ll learn
- Choose useful progress after a favourable action rather than chasing automatically.
- Distinguish finishing an objective, turning to opponents, retreating, and conceding.
- Recognise recovery and spending as a useful conversion of a completed opening.
YOUR FIRST STEP
Start with the goal of a match.
Create a free account with email or Google, then begin “The goal and the route”. You won’t need to choose a role or memorise a build to get started.
Course scope and review
This course teaches foundations for PC Summoner’s Rift. Use League’s in-game tutorial alongside it to learn movement and controls. It does not cover Wild Rift, advanced matchups or a complete champion/item roster. There are 120 authored questions across lessons and checkpoints; checkpoint retries use the same five questions.
Gameplay sources were checked on 18 October 2026. Independent human gameplay review and beginner playtesting remain pending. Current in-game descriptions take priority when systems change.
Content sources and review status · Privacy and account data